Founded in 2006 and headquartered in Santa Monica, thatgamecompany is a video game studio that builds interactive entertainment centered on human connection. The company develops broadly accessible, artistic games that prioritize emotional experience and meaningful social interaction over conventional game mechanics. Its team comprises artists, designers, engineers, and musicians working across game design, game engineering, art and music, and live service game development.
The studio's catalogue includes flOw, Flower, and Journey - all award-winning titles. Journey has been exhibited in galleries worldwide and inducted into the Smithsonian's permanent collection. Its flagship live service game, Sky: Children of the Light, brings together millions of players in a continuously evolving social experience.
thatgamecompany's culture is grounded in experimentation, iteration, and collaboration, with a stated commitment to creating games that can be enjoyed by people of all ages, cultures, and backgrounds. The studio operates within the video games and interactive entertainment sectors.